MayaShadersData

vtool.data.MayaShadersData([name]) maya.shaders
class MayaShadersData(name=None)

maya.shaders Export/Import shaders. This only works for maya shaders. Eg. Blinn, Lambert, etc.

maya_ascii = ‘mayaAscii’
import_data()
export_data(comment)
create()
get_file()
get_type()
is_type_match(data_type)
rename(new_name)
set_directory(directory)
set_name(name)